Create a highly detailed, premium-quality children's educational activity book page in full square 1:1 format, designed as one complete printable page with no center fold, no book spine, no midline.  MAIN CHARACTER (user provides only the name): [Gavi – FC Barcelona]  The AI MUST automatically retrieve or plausibly generate all the following information about this soccer player from its internal knowledge (real-world facts for real players, or logical creation for fictional ones): - Position (Goalkeeper / Defender / Midfielder / Forward) - Current club team (real club name) - Country of nationality - Age (approximate, child-friendly) - Height (in meters/feet) - Weight (in kg/lbs) - Club jersey number (most common) - Fun fact (one short, interesting, child-appropriate fact) - Preferred food (typical athlete diet, e.g., pasta, chicken, fish)  **CRITICAL CLOTHING RULE:** The player must be wearing their **CLUB team shirt and club shorts** (not national team kit). Use the correct club colors and badge/crest.  Using ONLY the above auto-generated information, the AI must create the complete layout described below. All generated text must be in English, child-friendly, and accurate to the player (if real) or consistently made-up (if fictional).  OVERALL STYLE: Playful, messy, humorous, hand-drawn cartoon doodle style, watercolor textures, torn paper collage, vintage cream paper background, blue dotted borders, scrapbook feel.  LAYOUT STRUCTURE (two columns, no center line):  LEFT COLUMN: 1. Large colorful hero illustration of [PLAYER_NAME] – cute, big round eyes, happy smile, wearing their **CLUB jersey and club shorts** (with club badge visible), in action pose for their position. Surrounded by small soccer balls, country flags, club-related icons, stars, nets. 2. Top-left title: "[PLAYER_NAME]" in big playful dark blue hand-drawn letters, black outline. Under it: "Hi Soccers!" 3. Torn paper label card near character: "[NATIONALITY] [POSITION]!" (e.g., "American Goalkeeper!"). 4. FACT FILE box (torn paper) with auto-filled facts:    - Type: [club]    - Position: [Position]    - Size: [auto height]    - Weight: [auto weight]    - Age: [auto age]    - Club number: [auto club jersey number]    - Fun Fact: [auto fun fact]    Each fact has a small hand-drawn icon. 5. **CODE TO CRACK** (small box placed above or beside the maze, keep balanced):    - Dashed blue box with ribbon "CODE TO CRACK!"    - Auto-generate a number-to-letter cipher based on the player's first initial, last initial, and position initial. Example: For Tim Ream (Defender) → T, G, L, R, D. Cipher could be: 1 = T,2 = G,3 = L, 4 = R, 5 = D (use any unique numbers 1-5).    - Show cipher key as a small chart: example: "1 = [Letter] 2 = [Letter]  3 = [Letter]4 = [Letter]   5 = [Letter]"    - Create a short 5-7 word motivational message related to the player (e.g., "generate automatically"). Replace each occurrence of the three cipher letters in the message with the corresponding number.    - Write the coded message on the page. Add a blank line for the child to decode it.    - Add small magnifying glass and pencil icons.  RIGHT COLUMN: 6. Top-right: dashed blue box with ribbon "COLOR ME!". Inside: black-and-white outline version of [PLAYER_NAME] (same cute style, no colors, thick clean lines) – still wearing club shirt and shorts. Add a small pencil icon. 7. Middle-right: dashed blue box with ribbon "TIME TO PLAY & LEARN!". Inside: 2×2 grid of 4 multiple-choice questions about [PLAYER_NAME]. Each question has exactly 3 options A, B, C with only one correct. Correct answer letter varies (A, B, or C). The AI auto‑generates these questions:    Q1: What position does [FIRST_NAME] play? → A) wrong position, B) [Position] (correct), C) another wrong position.    Q2: Where is [FIRST_NAME] from? → A) wrong country, B) wrong country, C) [Country] (correct).    Q3: What is [FIRST_NAME]’s club jersey number? → A) [Club number] (correct), B) different number, C) different number.    Q4: What is one of [FIRST_NAME]’s special skills? → AI chooses a realistic skill for that position (e.g., penalty saving, tackling, dribbling) as correct, plus two unrelated skills.    Each question box has a different pastel background. 8. Bottom-right: dashed blue box with ribbon "FUN CHALLENGE!". Instruction: "Help [FIRST_NAME] find the World Cup trophy!". Draw a simple solvable rectangular maze (wobbly hand-drawn walls). Start arrow left with a small player icon (in club kit), end right with golden World Cup trophy.  DECORATIONS scattered: soccer balls, small flags of [Country], club colors/stars, watercolor splashes in club colors + country flag colors, tiny trophies, hand-drawn hearts.  COLOR PALETTE: vintage cream background (#F5F0E8), deep navy blue titles, black sketchy outlines, bright accent colors from the player's club.  OUTPUT: One square image, high resolution (2048×2048), no watermark, no logo, no center fold. All puzzles solvable. The AI must automatically generate all words, numbers, and facts from the player's name only – do not leave any placeholder. The character must be dressed in **club shirt and club shorts** (not national team).

Prompt

Create a highly detailed, premium-quality children's educational activity book page in full square 1:1 format, designed as one complete printable page with no center fold, no book spine, no midline. MAIN CHARACTER (user provides only the name): [Gavi – FC Barcelona] The AI MUST automatically retrieve or plausibly generate all the following information about this soccer player from its internal knowledge (real-world facts for real players, or logical creation for fictional ones): - Position (Goalkeeper / Defender / Midfielder / Forward) - Current club team (real club name) - Country of nationality - Age (approximate, child-friendly) - Height (in meters/feet) - Weight (in kg/lbs) - Club jersey number (most common) - Fun fact (one short, interesting, child-appropriate fact) - Preferred food (typical athlete diet, e.g., pasta, chicken, fish) **CRITICAL CLOTHING RULE:** The player must be wearing their **CLUB team shirt and club shorts** (not national team kit). Use the correct club colors and badge/crest. Using ONLY the above auto-generated information, the AI must create the complete layout described below. All generated text must be in English, child-friendly, and accurate to the player (if real) or consistently made-up (if fictional). OVERALL STYLE: Playful, messy, humorous, hand-drawn cartoon doodle style, watercolor textures, torn paper collage, vintage cream paper background, blue dotted borders, scrapbook feel. LAYOUT STRUCTURE (two columns, no center line): LEFT COLUMN: 1. Large colorful hero illustration of [PLAYER_NAME] – cute, big round eyes, happy smile, wearing their **CLUB jersey and club shorts** (with club badge visible), in action pose for their position. Surrounded by small soccer balls, country flags, club-related icons, stars, nets. 2. Top-left title: "[PLAYER_NAME]" in big playful dark blue hand-drawn letters, black outline. Under it: "Hi Soccers!" 3. Torn paper label card near character: "[NATIONALITY] [POSITION]!" (e.g., "American Goalkeeper!"). 4. FACT FILE box (torn paper) with auto-filled facts: - Type: [club] - Position: [Position] - Size: [auto height] - Weight: [auto weight] - Age: [auto age] - Club number: [auto club jersey number] - Fun Fact: [auto fun fact] Each fact has a small hand-drawn icon. 5. **CODE TO CRACK** (small box placed above or beside the maze, keep balanced): - Dashed blue box with ribbon "CODE TO CRACK!" - Auto-generate a number-to-letter cipher based on the player's first initial, last initial, and position initial. Example: For Tim Ream (Defender) → T, G, L, R, D. Cipher could be: 1 = T,2 = G,3 = L, 4 = R, 5 = D (use any unique numbers 1-5). - Show cipher key as a small chart: example: "1 = [Letter] 2 = [Letter] 3 = [Letter]4 = [Letter] 5 = [Letter]" - Create a short 5-7 word motivational message related to the player (e.g., "generate automatically"). Replace each occurrence of the three cipher letters in the message with the corresponding number. - Write the coded message on the page. Add a blank line for the child to decode it. - Add small magnifying glass and pencil icons. RIGHT COLUMN: 6. Top-right: dashed blue box with ribbon "COLOR ME!". Inside: black-and-white outline version of [PLAYER_NAME] (same cute style, no colors, thick clean lines) – still wearing club shirt and shorts. Add a small pencil icon. 7. Middle-right: dashed blue box with ribbon "TIME TO PLAY & LEARN!". Inside: 2×2 grid of 4 multiple-choice questions about [PLAYER_NAME]. Each question has exactly 3 options A, B, C with only one correct. Correct answer letter varies (A, B, or C). The AI auto‑generates these questions: Q1: What position does [FIRST_NAME] play? → A) wrong position, B) [Position] (correct), C) another wrong position. Q2: Where is [FIRST_NAME] from? → A) wrong country, B) wrong country, C) [Country] (correct). Q3: What is [FIRST_NAME]’s club jersey number? → A) [Club number] (correct), B) different number, C) different number. Q4: What is one of [FIRST_NAME]’s special skills? → AI chooses a realistic skill for that position (e.g., penalty saving, tackling, dribbling) as correct, plus two unrelated skills. Each question box has a different pastel background. 8. Bottom-right: dashed blue box with ribbon "FUN CHALLENGE!". Instruction: "Help [FIRST_NAME] find the World Cup trophy!". Draw a simple solvable rectangular maze (wobbly hand-drawn walls). Start arrow left with a small player icon (in club kit), end right with golden World Cup trophy. DECORATIONS scattered: soccer balls, small flags of [Country], club colors/stars, watercolor splashes in club colors + country flag colors, tiny trophies, hand-drawn hearts. COLOR PALETTE: vintage cream background (#F5F0E8), deep navy blue titles, black sketchy outlines, bright accent colors from the player's club. OUTPUT: One square image, high resolution (2048×2048), no watermark, no logo, no center fold. All puzzles solvable. The AI must automatically generate all words, numbers, and facts from the player's name only – do not leave any placeholder. The character must be dressed in **club shirt and club shorts** (not national team).

Engine

BNX AI 1.0

Size

1:1

Created

10 June, 2026

Views

6

Downloads

0

HTML Code

Features

This is just one of the features of our unique system. Our model works very quickly and accurately. It uses advanced artificial intelligence and creates high-quality images.

Work on NVIDIA GB300 NVL72
Work on NVIDIA GB300 NVL72

ㅤBNX AI algorithms run on proprietary clusters built on NVIDIA GB300 NVL72 systems.

Any image size
Any image size

ㅤGeneration of images with any aspect ratio: 1:1, 2:3, 3:2, 4:5, 5:4, 4:3, 3:4, 16:9, 21:9, 9:16, 9:21

Simple and practical UI
Simple and practical UI

ㅤThere is nothing superfluous in our interface, only a prompt input field.

Fair price
Fair price

Our prices are on average 83% cheaper than those of large AI companies.

Unlimited downloads
Unlimited downloads

Even on the free plan, you can download generated images without restrictions.

BNX AI 1.0
BNX AI 1.0

Our own algorithm. Fast, modern. Almost perfect. Developed over 2 years.

F.A.Q.

Answers to frequently asked questions about working with the BNX AI 1.0 image generation system.

We are a young, technology-driven, growing startup. At the moment, we are not attracting funding from venture capital funds or business angels, so we would appreciate any support. You can sign up for the Enterprise plan, which will help us. 💙

  BNX AI - Free AI Image Generator | Product Hunt

When generating an image, you can open the options and enable stealth mode, then the images will not be added to the public database and no one will see them; they will be private.

We trained the BNX AI 1.0 algorithm for over a year, and it is equally adept at generating various types of images: illustrations, architecture, portraits, super-realistic images, 3D models, logos, and much more. We managed to achieve very good results when working with text, so it is easy to create both a logo and a poster.

You may use the images at your discretion. Professional and Enterprise plan users may use the images for any commercial purposes. They may also sell these images. We ask Standard plan users to include a link to bnx.me when publishing images, but this is not a mandatory requirement.

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